![]() ![]() ![]() ![]() The Gardener decided to add a new rule to their game that would reward and promote the creation of complexity (in other words, the Light) infuriating the Winnower who found this final pattern to be an ideal state. The Gardener became dissatisfied when playing a game allegorically simulating the universe, as all configurations were eventually consumed by a seemingly eternal final pattern. ![]() Allegorically it refers to itself in this state as the 'Winnower', a being that removed unfit or lacking patterns that were created by its counterpart, the 'Gardener'. The Darkness, when seeming to speak for itself, represents itself as a cosmic force entwined with that of the Light before the beginning of time and the Universe. Whatever the Darkness is, it is paracausal- capable of actions that do not conform to cause and effect- and is to some degree willing to share its power with others. It is generally agreed that the Darkness is the enemy and in opposition to the Light granted by the Traveler, as well as its ancient enemy. The Darkness is vaguely described at best, with many conflicting views in the Last City on what form it takes, its powers or even if it is a distinct entity or group of entities at all. 3 Known Members or Aliases of the Darkness. ![]()
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